I'd say it's hard to really tell how the ships would work just going by the words 'multiblock ships' I think but both ways have their own pros and cons. A multiblock airship mod very well could have had the controls and speed of flan's mod plans if the mod maker wanted to make them that way.Īlso, it could be multiblock ships in the way of where you place blocks in a certain shape, then 'activate' them, which transforms them into a certain type of ship, rather than the modular 'make a shape you want and add a block which converts it into a 'ship' kind of multiblock ship, which would be more or less like your idea except instead of placing parts on a voxel blueprint, you place them in the world. Flan's mod's planes being faster and 'more fun to fly' is due to how the controls and speed was coded, not because one was multiblock and the other wasn't. There was one multiblock ship mod, kinda simple, only worked with ships, but you could walk freely around on moving ships, operate furnaces, chests, crafting tables, etc on the ship while it was moving, and it wouldn't leave ship-shaped holes in the water either. While it would limit the types of vehicles that could be created, it would also avoid a lot of the other problems that the multiblock ships had in minecraft. This system would not just work for ships, but also cars and aircraft as well. the way the normal ships worked was also annoying because it would leave giant holes in the minecraft ocean. So instead of a multiblock ship, why not a ship that is crafted in a similar fashion to the pottery and smithing systems? A ship yard or vehicle shop is placed, and from a drafting table a voxel blueprint is generated in the ship yard that we add parts to. It also begs the question: Is this the best way to do vehicles? While airships were fun, Flans mod had better aircraft that were also more fun to fly and faster. ![]() however these things are not available in modded form yet. In minecraft i used them as a platform to carry the buildcraft miner machine around and dig up the ocean, or a pump to pump up surface lava lakes. It was done in minecraft via the Archimedes ships mod, as well as in games dedicated to it like starmade and starship evo. Probably you have heard it with the other name called Archimedes Ships, which was dedicated for the older versions of Minecraft up to 1.7.10, and now it is renamed to Davinicis Vassels. /asdestroy - Destroys the nearest ship within the given range, if no range is specified a range of 16 blocks is used.Multiblock ships is listed on the roadmap. Davinicis Vassels mod is one of the most deserving mods to be in the list of this website.If the 'overwrite' parameter is added it will decompile anyway and replace existing world blocks. /asdismount - The player will dismount the current ship they are controlling, even when it cannot decompile./asinfo - Shows info about the ship you are currently controlling./ashelp - List all Archimedes' Ships mod commands.Open GUI 'K' - Opens a GUI screen, currently does not contain many functions.Decompile '\' - The ship will align and will rejoin the world blocks, allowing you to edit the ship.Align '=' - The ship will align and rotate to the world grid without rejoining any world blocks. ![]() Brake 'C' - The ship will quickly come to a complete stop. Minecraft’s Archimedes’ Ships Mod 1.7.10 How To Guide Ever since its initial release back in 2009, Minecraft’s popularity has not wavered a tiny bit. ![]() Descend 'Z' - The ship will descend if it is an airship.Ascend 'X' - The ship will ascend if it is an airship. The Measurement Gauges are an optional ship in-game addon featured in Archimedes Ships.
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